Course Content
Getting Acquainted
- Starting Adobe Animate CC and Opening a File
- Understanding Document Types
- Getting to Know the Workspace
- Working with the Library Panel
- Understanding the Timeline
- Organizing Layers in a Timeline
- Using the Properties Panel
- Using the Tools Panel
- Undoing Steps in Animate
- Previewing Your Movie
- Modifying the Content and Stage
- Saving Your Movie
Creating Graphics and Text
- Understanding Strokes and Fills
- Creating Shapes
- Making Selections
- Editing Shapes
- Using Gradient and Bitmap Fills
- Using Variable-Width Strokes
- Using Swatches and Tagged Swatches
- Creating Curves
- Using Transparency to Create Depth
- Being Expressive with the Paint Brush
- Creating and Editing Text
- Aligning and Distributing Objects
- Converting and Exporting Art
Creating and Editing Symbols
- Importing Adobe Illustrator Files
- About Symbols
- Creating Symbols
- Importing Adobe Photoshop Files
- Editing and Managing Symbols
- Changing the Size and Position of Instances
- Changing the Color Effect of an Instance
- Understanding Display Options
- Applying Filters for Special Effects
- Positioning in 3D Space
Animating Symbols
- About Animation
- Understanding the Project File
- Animating Position
- Changing the Pacing and Timing
- Animating Transparency
- Animating Filters
- Animating Transformations
- Changing the Path of the Motion
- Swapping Tween Targets
- Creating Nested Animations
- Graphic Symbols
- Easing
- Frame-by-Frame Animation
- Animating 3D Motion
- Animating Camera Moves
- Testing Your Movie
Advanced Motion Tweening
- About the Motion Editor
- Understanding the Project File
- Adding Motion Tweens
- Editing Property Curves
- Viewing Options for the Motion Editor
- Copying and Pasting Curves
- Adding Complex Eases
- 6 Animating Shapes and Using Masks
- Getting Started
- Animating Shapes
- Understanding the Project File
- Creating a Shape Tween
- Changing the Pace
- Adding More Shape Tweens
- Creating a Looping Animation
- Using Shape Hints
- Previewing Animations with Onion Skinning
- Animating Color
- Creating and Using Masks
- Animating the Mask and Masked Layers
- Easing a Shape Tween
Natural and Character Animation
- Natural Motion and Character Animation with Inverse Kinematics.
- Creating a Walk Cycle
- Disabling and Constraining Joints
- Inverse Kinematics with Shapes
- Simulating Physics with Springiness
Creating Interactive Navigation
- About Interactive Movies
- Creating Buttons
- Understanding ActionScript 3.0
- Preparing the Timeline
- Adding a Stop Action
- Creating Event Handlers for Buttons
- Creating Destination Keyframes
- Creating a Home Button Using Code Snippets
- Code Snippets Options
- Playing Animation at the Destination
- Animated Buttons
Working with Sound and Video
- Understanding the Project File
- Using Sounds
- Understanding Video
- Using Adobe Media Encoder CC
- Playback of External Video in Your Project
- Working with Video and Transparency
- Embedding Video
- 9 Working with Sound and Video–Supplement
- 10 Publishing–Supplement
- Understanding Publishing
- Publishing for Flash Player
- Publishing for HTML5
- Using Classic Tweens
- Exporting to HTML5
- Inserting JavaScript
- Converting to HTML5 Canvas
- Publishing a Desktop Application
- Publishing to Mobile Devices